Rechercher
Fermer ce champ de recherche.
Rechercher
Fermer ce champ de recherche.
Rechercher
Fermer ce champ de recherche.

Star Wars: Battlefront – Mise à jour 1.04

Star Wars: Battlefront – Mise à jour 1.04

Dice sort du très très lourd pour cette fin Janvier ! Beaucoup de nerf et peu de contenu supplémentaire.

Après les remarques et les plaintes de nombreux joueurs concernant une mauvaise optimisation et équilibrage des armes et des cartes … Dice nerf tout !!! Un gros patch donc, qui fait un bien fou au jeu et qui réjouit la communauté !

 

Ci dessous le détail complet du Patch:

 

Contenu et fonctionnalités :

 

  • La carte Camp de Pillards sur Tatooine qui accueillera les modes Escarmouche, Course au droïde, Zone de largage, Traque du héros et Affrontement héroïque.
  • De nouvelles tenues de Hoth pour  Luke Skywalker et Han Solo.
  • La possibilité de créer des matchs privés.
  • L’introduction de défis journaliers et d’événements de la communauté.
  • L’équilibrage des armes et des modes de jeu multi.

 

Corrections Bugs :

 

  • EE-3 Explosive shot damage decreased from 10 to 4 per shot
  • SE-14C Explosive shot damage decreased from 10 to 5 per shot
  • Homing Shot lock on time increased from 0.4 to 1.5
  • Homing Shot lock on distance decreased by 10 meters
  • Homing Shot projectile speed decreased from 30 to 23
  • RTC-97 overheat value is increased by 8%
  • Bowcaster replenish time tweaked (Normal 18 to 25 and Upgrade 15 to 20)
  • Flash Grenade replenish time tweaked (Normal 16 to 20 and Upgrade 12 to 15)
  • ION Torpedo replenish time tweaked (Normal 15 to 25 and Upgrade 12 to 20)
  • Thermal Detonator replenish time tweaked (Normal 15 to 20 and Upgrade 10 to 15)
  • Impact Grenade replenish time tweaked (Normal 16 to 25 and Upgrade 12 to 20)
  • Explosive Shot active time tweaked (Normal 7 to 5 and Upgrade 10 to 7)
  • Scan Ping recharge time tweaked (Normal 8 to 10 and Upgrade 5 to 8)
  • Cycler Rifle bullet dropoff reduced
  • Cycler Rifle damage increased from 90 to 100 at close range (10 meters)
  • DL-44 overheat tweaked and fire rate changed from 250 to 180.
  • Bounty Hunter trait card Level 3 reward percentage lowered from 100% to 85%
  • Fully charged (5 shots) Bowcaster damage per projectile decreased from 50 to 15, otherwise (1 or 3 shot) bowcaster damage per projectile decreased from 50 to 10
  • ION Torpedo lock on range decreased from 600 to 500 meters
  • Smart Rocket lock on range changed from 1000 to 500 meters
  • RTC-97 spread is increased when firing for a longer period
  • Scan Ping tweaked to have 50% shorter spotting time
  • Scan Ping active time decreased from 7 to 2 (is this what the above refers to?)
  • Barrage recharge times increased, Normal from 18 to 40 and Upgrade from 15 to 35
  • Explosive Shot active time decreased, Normal from 7 to 5 and Upgrade from 10 to 7

 

Corrections Véhicules :

 

  • Starfighters pickups have a 20 second respawn delay
  • T-47 Airspeeder pickups have a 10 second respawn delay
  • Millennium Falcon and Slave I health decreased by 30%

 

Corrections Modes de Jeux :

 

  • Removed a turbolaser on Sullust which could be used for spawn killing
  • Turbolaser respawn time has been increased with 15 seconds
  • New friend zones and additional spawn points for Supremacy maps
  • New friend zones and additional spawn points for Walker Assault maps
  • New friend zones and additional spawn points for Turning Point on Jakku
  • Bugfix for crashing instantly when spawning in a vehicle on Jakku
  • Fighter Squadron hero vehicle pickups have more randomized timing
  • Fixed a Heroes vs Villains bug where players could use their cards in pre-round that got corrected by server
  • Updated spawn management between big and small game modes
  • Reduced the match bonus for Blast from 2000 to 1000
  • Reduced the Win bonus for Blast from 750 to 500
  • Increased the Match bonus for Hero Hunt from 1000 to 1750
  • Reduced the Win bonus for Hero Hunt from 500 to 250
  • Reduced score for dealing damage to AI X-Wings and AI TIE Figthers from 20 to 10
  • New game mode minimum player count threshold: Walker Assault 20, Supremacy 20, Dropzone 4, Blast 4, Cargo 4, Fighter Squadron 4, Hero Hunt 4, Droid Run 4, Heroes Vs Villains 4, Turning Point 20

 

Corrections Héros :

 

  • Han Solo weapon damage over distance is lowered. Damage goes from 70 (was 75) to 30 (was 35) between 10 (was 20) and 25 (was 40) meters
  • Boba Fett weapon damage over distance is lowered. Damage goes from 30 to 20 (was 25) between 30 and 60 (was 80) meters
  • Boba Fett wristlauncher explosion radius decreased from 4 to 2.5, maximum damage increased from 1 to 1.2 meters
  • Boba Fett missile doesn’t lock on anymore

 

 

Amusez vous bien, et Que la force soit avec vous …

 

 

source: starwars.ea

Articles similaires

Commentaires

Laisser un commentaire